Made as part of the Mix and Jam 48 hour game jam. You have to work your way through a warehouse gone rogue to escape. Doors are locked and the only way to get through them are to solve the puzzles using your Gravity Gun.

I designed 100+ sounds within the 48 hour time limit of the jam. Designing the sound of the gravity gun was the most challenging. In game it works by having it split into 3 sections; Trigger, Hold and Fire.

Play the jam version here.

https://malazon.itch.io/shelf-life